PR

チーム貢献度のロック順番を修正 #4526

kouho opened this at 2026-02-19T09:49:35; closed

Description

opened by kouho at 2026-02-19T09:49:35; updated 2026-02-19T18:08:01

概要

S_Battle_Player 関数デッドロックへの対応

  • team_data → user_info の順序を維持しつつロック時間を短く
  • S_GetRaidMonsterLock() を S_AddUserWin() / S_AddUserExp() の直前に移動。
  • ロック外にS_SetUserActivity Campaign_quest S_GetCardExpを移動 不要ローカル変数の削除

Comment

#44427 by kouho at 2026-02-19T12:47:12; updated 2026-02-19T12:47:12

@wada
更新しましたのでレビューをお願いいたします

Comment

#44429 by wada at 2026-02-19T15:58:12; updated 2026-02-19T15:58:12

@kouho
確認OKです。

wada add_label at 2026-02-19T15:58:15: 和田 LGTM
kouho merge at 2026-02-19T18:08:01: チーム貢献度のロック順番を修正
kouho close at 2026-02-19T18:08:01: Close

Commit range

baseec6160ca62e2d8394004ab558ad019f56ab71d92
headce924c21499891ed6a8a64595bddcd0076b34ca1
base branchjolly/jr-web:master
head branchjolly/jr-web:fix_dead_lock

View commits

Commit details are loaded from Git when a dynamic archive server is running, or can be embedded with --include-commits.
Files changed1 filesView patch
statusfile
modifiedlib/SubFunc_mission.inc
Patch body is stored as a separate file to keep this page lightweight.